Family Guy Quest for Stuff Lost Boys Quests
In the globe of Freemium Grinders under the City Building genre in that location are few games that can match the forcefulness and the complexity of EA'due south The Simpsons: Tapped Out.
Other studios take tried - considering the fun and popular format besides happens to be very profitable - simply until now nobody has come up close to reaching the quality and depth level necessary to compete with Tapped Out.
We doubtable that the reason for this is not so much game quality and depth, just the IP backside the game. With its longevity, popularity, and deep deep accomplish into popular civilisation, The Simpsons may very well be a license to print money, simply at to the lowest degree now they have real competition!
TinyCo'south Family Guy: The Quest for Stuff is that competition, having a very similar wait, feel, and game play feel to it. So familiar in fact that a lot of players feel like information technology is a copy of the previous title, though considering its unique approach and unlike mechanics nosotros think that the correct word is "like" and not "copy" to be fair.
The bones premise of the game is simple enough - nosotros discover ourselves in the town of Quahog in the Family unit Guy universe, and a special Boondocks Coming together has been called in which among the surprises is the news that the show has once more been canceled.
But equally the shocked citizens take in this news, information technology is revealed that information technology is not the studio then much as it is Peter'due south arch enemy The Craven who is behind this bad news.
An epic battle soon unfolds as Peter and The Chicken get head-to-head, with the results being the utter and complete devastation of Quahog!
When the dust settles, The Craven appears to accept won this boxing, and Peter Griffin is left passed out alone in the rubble, his destroyed abode and town around him.
The player helps him to become upward, dust himself off, and accept stock of the situation. There is nothing left for it just for Peter to roll up his sleeves and get to work rebuilding the boondocks!
The game starts in earnest from that bespeak.
The Premium and Freemium in this Grinder...
Every bit this is a game offering in the City Building genre of the Freemium Grinder persuasion, it is fourth dimension for us to talk over the costs in terms of game play here.
The first betoken that should be made is that, ignoring for a moment the refreshingly upward-forepart fashion in which the studio addresses that event.
One of the early quests in the game is one that prompts you to spend $5 on "Clams" which are both the Premium Currency and something of an inside joke since a Quahog IS a Clam...
This is an issue of sorts because the appearance of that quest, so early in the game play, has caused a lot of gamers to walk away in disgust declaring that the game is picayune more than a semi-concealed scam to target their wallets. That is completely inaccurate and an unfair judgement of this game, and we will tell you why!
Like Tapped Out, Quest for Stuff is 1 of the rare games that is existence adult as if it were a retail-boxed-game project. That ways a very pregnant amount of endeavour and quality has been put to it and continues to exist expended.
That costs money. Making Whatever game, even the shovelware blazon, costs money today, and that early quest was non so much virtually taking the first dig into your wallet as information technology was about offer an honest statement that this IS a Freemium Grinder of the Urban center Building persuasion - and that means that the people who make it are going to try -- often -- to encourage the people who play it to SPEND MONEY!
That is OK. In fact their honesty about that is refreshing, only you know what makes it even more than OK? The fact that dissimilar Tapped Out, which is very smoothen and clever about getting you to spend money just limits the ways that you can get gratuitous access to its premium currency, the folks at Quest for Stuff are giving the premium currency away!
You read that correct. Between the one Clam a twenty-four hours you can collect for visiting neighbor towns, and the dozens of Clams that are office of the rewards for key Missions and Quests, they have as well created a Collections System whose rewards are - wait for it - CLAMS.
So as you go about playing the game as you already ordinarily will, unlocking new costumes, new characters, and the like, you will automatically exist completing collections that will reward you in Clams - the premium currency you are supposed to pay for. Why do this?
After careful examination of the game nosotros accept come to the determination that TinyCo built the free Clams into the game so equally to enable players who will non be spending real-world money to nevertheless take the power to obtain and unlock some of the primal tools in the game that they need.
Specifically the free Clams that the player can go volition allow them eventually to obtain the iii additional "Builders" (think laborers who are necessary to complete every building and clearing project in the game).
That is not the action of a company whose sole interest is gaining access to your wallet - information technology is the activity of a studio that wants to ensure that everybody can obtain a fun and rewarding game play feel from their game!
The cost for playing Quest for Stuff is Zero Dollars if you practise not want to partake in the Premium side of the game. So far there are no ads to interfere with your game play, and the in-game purchase organisation is well-balanced so that if you choose not to participate you still obtain almost the same game play experience as those that practise.
Game Quality
The design and the graphical world in QfS is very high quality, in fact it is clear from the animation (and the screens nosotros share in this review) that every effort has been made to go on the video game on an equal footing with the show itself.
Peter is conspicuously Peter, Joe is Joe, and the world in the game is easy to recognize because information technology IS Quahog!
The music appears to accept been composed by the same folks who do it for the show - either that or it is drawn from the music library OF the show. That is fine regardless because you still end up with a soundtrack of the sort you lot would look in the Boob tube show and not so much a game. Call information technology win-win.
Unfortunately we too need to accost the linguistic communication in this game - considering it is a faithful interpretation of the show.
Being that, the characters will often say some pretty outrageous things - things that are near decidedly NSFW or even not suitable for playing around kids. Just that is OK because they are totally upfront with you almost that.
In fact the game itself when it starts, WARNS you about it, and fifty-fifty goes and then far equally to suggest that you clothing headphones when y'all play.
Conclusions
For what yous have to pay - which is nothing - this game is worth it at ten times the toll. Spending a few bucks on the premium currency - for instance spending the $5 for the early quest to spend $5 - strikes us as a very cheap toll for admission even if information technology was mandatory.
Information technology is clear from the level of play we take experienced and then far, and the aggressive style in which the studio is both updating the game and expanding it, that Quest for Stuff has the aforementioned level of value and depict equally Tapped Out - which is expert news for fans of the Family unit Guy universe!
Its value in terms of game play and amusement far exceeds any voluntary cost you may cull to spend while playing it.
The quest and story lines are solid, the back up organization that has been put in place is rock solid, heck the simply thing wrong with this game is waiting out the timers for completing tasks, merely then as that is the very center of the urban center-building Freemium-Grinder nosotros really cannot complain about that either!
review by Chris | May 18th 2014
Source: https://www.appgamer.com/family-guy-the-quest-for-stuff/reviews/
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